9 sec
Value 0.3 A Vertical Jump. While airborne, show a Tuck. Landing in Split.
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7 sec
Value 0.6 A Vertical Jump with a 720° turn. While airborne, show a Tuck. Landing with feet together, facing the same direction as the start.
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10 sec
Value 0.4 A Vertical Jump with a 360° turn. While airborne, show a Tuck. Landing feet together, facing the same direction as the start.
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12 sec
Value 0.2 A Vertical Jump. Legs are lifted, with knees bent close to the chest to show a Tuck. Landing feet together.
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13 sec
Value 0.7 A one-foot take off, kicking the free leg upward and diagonally While airborne, the body inclines backward to be out of axis in Tuck position with 1 ½ longitudinal rotation...
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10 sec
Value 0.7 With a 1/2 turn on the floor before one-foot take off Kick the free leg straight and to swing diagonally backward to lift the body upward with slight arch on the back. ...
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11 sec
Value 0.5 With a 1/2 turn on the floor before one-foot take off. Kick the free leg straight and backward to lift the body upward with slight arch on the back. While airborne,...
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14 sec
Value 0.7 From standing, one leg swings forward to lift the body upwards and parallel to the floor. Both legs come together while airborne (Gainer). While airborne, a 540° twist is...
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8 sec
Value 0.4 From standing, one leg swings forward to lift the body upwards and parallel to the floor. Both legs come together while airborne (Gainer). While airborne, a 180° twist is...
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9 sec
Value 0.8 A two-foot take off. The athlete jumps to initiate the fall and at the same time a 720° twist. Hands and feet land together in Push up.
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11 sec
Value 1.0 A two-foot take off. Push off from the floor to initiate the fall forward and is immediately followed by a 1080° twist. Hands and feet land together in Push up
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10 sec
Value 0.6 A two-foot take off. The athlete jumps to initiate the fall and at the same time a 360° twist. Hands and feet land together in Push up.
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8 sec
Value 0.4 A two-foot take off. The athlete jumps upwards and forward, straight body, Landing in Push Up, hands and feet together.
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7 sec
Value 0.5 A two-foot take off with the body vertical, fully extended. While airborne the body turns 720°. Position of arms is optional. Landing with feet together.
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7 sec
Value 0.3 A two-foot take off with the body vertical, fully extended. While airborne the body turns 360°. Position of arms is optional. Landing with feet together.
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9 sec
Value 0.8 Straddle. While performing a Helicopter, body turns 360° on back Push up into airborne phase, land in lifted Wenson facing the same direction as the starting seated.
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10 sec
Value 0.5 Straddle. Perform a Helicopter. Wenson.
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3 sec
Value 0.4 Straddle. Perform Helicopter. Land in Sagital Split
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10 sec
Value 1.0 Straddle sit. While performing a Helicopter, body turns 360° on back. Push up into airborne phase, land in push up facing the same direction as the starting seated.
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8 sec
Value 0.6 Straddle Sit. The leading leg crosses over the other leg to initiate the rotation, one arm on the floor at the beginning of the movement. Perform a 360° turn on back. ...
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