FIG - AEROBIC GYMNASTICS Code of Points
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22 sec
Value 0.7 A Split Jump.   While airborne the body makes a 360° turn.   Then the body inclines and prepares for landing   Landing in Split.
33 sec
Value 0.7 A Split Jump.   While airborne the body makes a 360° turn.   Then the body inclines and prepares for landing   Landing in Split.
9 sec
Value 0.6 A jump with a 180° turn into a Split.   The body inclines and prepares for landing.   Landing in Split, facing the opposite direction from the start.
2 sec
Value 0.4 A jump.   While airborne, the legs are fully stretched and show a Split.   Landing in Landing with feet together.
9 sec
Value 0.4 A jump.   While airborne, the legs are fully stretched and show a Split.   Landing in Landing with feet together.
33 sec
Value 0.6 A Vertical Jump with 360° turn.   While airborne, the legs are fully stretched and show a Split.   Landing with feet together.
9 sec
Value 0.6 A Vertical Jump with 360° turn.   While airborne, the legs are fully stretched and show a Split.   Landing with feet together.
35 sec
Value 0.6 A Vertical Jump with 360° turn.   While airborne, the legs are fully stretched and show a Split.   Landing with feet together.
8 sec
Value 0.3 A jump.   While airborne, the legs are fully stretched and show a Split.   Landing with feet together.
7 sec
Value 0.6 A Frontal Split Jump.   Then the body inclines and prepares for landing. Landing in Push up.
10 sec
Value 0.6 A jump.   A 180° turn into a Frontal Split.   Landing in Frontal Split.
8 sec
Value 0.5 A Jump.   While airborne show a Frontal Split.   Landing in Frontal Split or Frontal Prone Split.
8 sec
Value 0.8 A two-foot take off jump with a 720° turn.   While airborne show a Frontal Split.   Landing with feet together.
3 sec
Value 0.6 A two-foot take off jump with a 360° turn.   While airborne show a Frontal Split.   Landing with feet together.
8 sec
Value 0.4 A Vertical Jump where legs are lifted into an airborne Frontal Split.   Upper body must remain upright during the Frontal split.   Landing with feet together
8 sec
Value 0.9 A Vertical Jump with a 360° turn into Straddle.   While airborne, the body then inclines and twists 180°.   Landing in Push up.
9 sec
Value 0.9 A Vertical Jump with a 360° turn into Straddle.   While airborne, the body then inclines and twists 180°.   Landing in Push up.
9 sec
Value 0.8 A Vertical Jump with a 180° turn into Straddle.   While airborne, the body then inclines and twists 180°.   Landing in Push up.
15 sec
Value 0.8 A Vertical Jump with a 180° turn into Straddle.   While airborne, the body then inclines and twists 180°.   Landing in Push up.
10 sec
Value 0.8 A Vertical Jump with a 360° turn into Straddle.   Then the body inclines and prepares for landing.   Landing in Push up.
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