FAMILY 4 : DYNAMIC JUMP
For IM: Compulsory to perform at least 1 element from Family IV.
BASE NAME MINIMUM REQUIREMENTS Air Turn Both feet lands together. Free Fall Hands and feet must land together. Gainer Hands and feet must land together. Butterfly Body must not exceed 45° above or under the horizontal. Off Axis Body must not exceed 45° above or under the horizontal.
For IM: Compulsory to perform at least 1 element from Family IV.
BASE NAME MINIMUM REQUIREMENTS Air Turn Both feet lands together. Free Fall Hands and feet must land together. Gainer Hands and feet must land together. Butterfly Body must not exceed 45° above or under the horizontal. Off Axis Body must not exceed 45° above or under the horizontal.
FAMILY 5 : FORM JUMP BASE NAME MINIMUM REQUIREMENTS Tuck Tuck form must be shown with knees at least parallel to the floor. Cossack Cossack form must be shown with legs at least parallel to the floor. Pike Pike form must be shown with legs at least parallel to the floor. Straddle / Frontal Split Straddle/Frontal Split form must be shown with legs at least parallel to the floor.
FAMILY 6 : SPLIT LEAP / JUMP
All elements in Family VI must be performed with Split position of minimum 170°.
BASE NAME MINIMUM REQUIREMENTS TO BE VALID Scissor Leap Leading leg at least 45°to the floor. Switch action must be shown in the airborne phase Switch Split Leap Straight leading leg at least 45°to the floor. Sagittal Split Sagittal Split form (body orientation towards front leg) must be shown in the airborne phase
All elements in Family VI must be performed with Split position of minimum 170°.
BASE NAME MINIMUM REQUIREMENTS TO BE VALID Scissor Leap Leading leg at least 45°to the floor. Switch action must be shown in the airborne phase Switch Split Leap Straight leading leg at least 45°to the floor. Sagittal Split Sagittal Split form (body orientation towards front leg) must be shown in the airborne phase