A. Function
The judging of Execution is based on the following:
A. Difficulty Elements
B. Choreography
C. Synchronization for MP, TR, GR
The Execution Judges evaluates the Technical Skills of all movements including Difficulty Elements, Choreography (AMP, Transitions, Links, Partnerships and Lifts), and Synchronization.
A. Difficulty Elements
B. Choreography
C. Synchronization for MP, TR, GR
The Execution Judge
B. Technical Skill
The ability to perform movements with perfect technique in maximum precision, correct form, posture, body alignment and is affected by the physical capacities (active and passive flexibility, strength, amplitude, power and muscular endurance).
Form, Posture and Alignment
Form reflects body positions and recognizable shape.
(Ex: Cossack, Tuck, L-support, Split, Knee Lift, Jumping Jack, etc).
Posture and Alignment reflects the way of holding the body attitude with correct positions of:
Precision
Form, Posture and Alignment
Form reflects body positions and recognizable shape.
(Ex: Cossack, Tuck, L-support, Split, Knee Lift, Jumping Jack, etc).
Posture and Alignment reflects the way of holding the body attitude with correct positions of:
- Torso, lower back, pelvis and contraction of the abdominal muscles.
- Upper body, carriage of the neck, shoulders and head relative to the spine.
- Feet relative to the ankles, knees and hip joint.
Precision
- Each movement has a clear start and finish position.
- Each phase of the movement has to demonstrate perfect control.
- Proper balance must be shown in difficulty elements, transitions, take-off, landings and aerobic movement patterns.
C. Criteria and Deductions
small error (0.1 pt): a small deviation from perfect execution.
A medium error (0.2 pt): a significant deviation from perfect execution
A large error (0.3 pt): a major deviation from perfect execution
Unacceptable execution (0.5 pt): when there are no requirements in execution or combination of multiple errors.
A fall (0.5 pt): To drop or come down to the floor without any control.
A medium error (0.2 pt): a significant deviation from perfect execution
A large error (0.3 pt): a major deviation from perfect execution
Unacceptable execution (0.5 pt): when there are no requirements in execution or combination of multiple errors.
A fall (0.5 pt): To drop or come down to the floor without any control.
Deductions for Synchronization | |
Each time | 0.1 |
Whole routine | Maximum -2.0 |
C.1. Difficulty Elements
- Execution of difficulty elements is to assess the Technical Skill while the competitors perform. (See Appendix II)
Small | Medium | Large | Fall |
0,1 | 0,2 | 0,3 | 0,5 |
C.2. Choreography
The ability to demonstrate movements with maximum precision while performing AMP, Transitions & Links, Lifts and Physical Interactions (MP, TR, GR).
The ability to demonstrate movements with maximum precision while performing AMP, Transitions & Links, Lifts and Physical Interactions (MP, TR, GR).
C.3.Synchronization (MP,TR,GR) :
Synchronization is the ability to execute all movements as a unit (between the members), whether it is a MP, TR or GR, with identical range of motion, start and finish at the same time and be of the same quality. This also includes arm movements; each movement pattern must be precise and identical.
Scoring
Execution is scored according to negative judging, i.e. starting from 10.0 and
Subtracting points for each error.
Deductions for Choreography | |||
Deviation from perfection | Small | Medium | Fall |
AMP (each unit) | 0.1 | 0.2 | 0.5 |
Transitions & Links (each time) | 0.1 | 0.2 | 0.5 |
Lifts & Physical Interaction (each time) |
0.1 | 0.2 | 0.5 |